October, November 2017 Game – Push Along

Welcome to the 2017/2018 VSB Robotics Competition – Push Along

The Game Table – 28.5 inches wide by 40.5 inches long.

Cube in Zone 1

Cube in Zone 2

The height of Zone 2 is 4 inches from the table surface.

The object of the game is to maximize your score within 30 seconds of match play.

Each robot team consists of a robot and one human driver per match.  There are no limits as to the number of human drivers per robot team, but each driver can only drive one designated robot per event.

Push Along is played on a ‘2.5 feet by 4 feet’ robotics table.

Push Along is played with one robot at a time competing for the highest score possible.

The game objects are VEX-IQ Square Cubes.

There will be 20 Square Cubes used for each match.

There are 2 ways to score in this game:

  • First by pushing the cubes from the Start Zone to Zone 1 for 1 point per cube.
  • The second method is to lift the cubes to Zone 2 for 3 points per cube.

Lastly, if the robot can perform completely via autonomous mode, all scores are doubled.

Robot(s) for this game may be: VEX-EDR, VEX-IQ, or LEGO Mindstorms.

Robot(s) for this game may not be larger than 9” wide, 18” long, but can be with unlimited height.

Robot may not expand beyond the size restrictions after the start of the match.

All drivers must stay within the designated ‘driver zone’ at all times during the 30 seconds of match play.

Any game object(s) that has left the field during the match will not be returned to the field during the match and will not be counted at the end of the match.

The robot team with the highest score and the lowest number of match attempts will win the ‘Game Competition’.  The team with the highest number of game competition wins will win will be the overall ‘Event Competition Winner’.  This team will receive a ‘golden ticket’ which will enable free entry for all the robots (up to a maximum of 5 robots) for their school/organization for the next consecutive competition.

Please check back at the game website often for the latest information, updates and changes.

Clarification: At the end of the match, the Robot may remain in the score zone, but it may not be touching any game object(s).  Otherwise, the game object(s) will not be counted. (Oct.16.17)

Good luck everyone.

 

 

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About Brian Yu

Robotics is the new definition for 'Challenge'.
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